<?xml version="1.0"?>

<scene>
  <Group>

    <Sphere>
      <position>0 100 0</position>
      <radius>100</radius>
      <numTheta>50</numTheta>
      <numPhi>50</numPhi>
      <material>
        <code>"MetallicPaint"</code>
        <parameters>
          <float name="eta">1.45</float>
          <float3 name="shadeColor">0.5 0.0 0.0</float3>
        </parameters>
      </material>
    </Sphere>

    <TriangleMesh>
      <positions>-1000 0 -1000 1000 0 -1000 1000 0 1000 -1000 0 1000</positions>
      <normals>0 1 0 0 1 0 0 1 0 0 1 0</normals>
      <texcoords>0 0 1 0 1 1 0 1</texcoords>
      <triangles>0 1 2 2 3 0</triangles>
      <material>
        <code>"MatteTextured"</code>
        <parameters>
          <texture name="Kd">"lines.ppm"</texture>
          <float2 name="s0">0 0</float2>
          <float2 name="ds">1 1</float2>
        </parameters>
      </material>
    </TriangleMesh>

    <HDRILight>
      <AffineSpace>1 0 0 0 0 1 0 0 0 0 1 0</AffineSpace>
      <L>2.0 1.5 1.2</L>
      <image>"lines.ppm"</image>
    </HDRILight>

  </Group>
</scene>
